Marker
A Marker provides an interface BETWEEN a large variety of Nodes / Bodies / Objects AND Connectors / Loads. To understand which markers are needed, see first the requested Marker
type of the connector, constraint or joint. Hereafter, chose a Marker
– attached to a node, body or object – with the according properties. The Marker
may provide more information (e.g., position and orientation) than needed.
- MarkerBodyMass
- MarkerBodyPosition
- MarkerBodyRigid
- MarkerNodePosition
- MarkerNodeRigid
- MarkerNodeCoordinate
- MarkerNodeCoordinates
- MarkerNodeODE1Coordinate
- MarkerNodeRotationCoordinate
- MarkerSuperElementPosition
- MarkerSuperElementRigid
- MarkerKinematicTreeRigid
- MarkerObjectODE2Coordinates
- MarkerBodyCable2DShape
- MarkerBodyCable2DCoordinates