ObjectGround

A ground object behaving like a rigid body, but having no degrees of freedom. Used to attach body-connectors without an action. For examples see spring dampers and joints.

../../../_images/ObjectGround.png

Simpler: mbs.CreateGround adds this item, with what it needs, in one call.

Interface

Parameters

The parameters of the item; in a dictionary, its type is ‘Ground’:

name

type

size

default

description

name

String

‘’

objects’s unique name

referencePosition

Vector3D

3

None (zero)

(symbol: \(\pRefG\)) reference point = reference position for ground object; local position is added on top of reference position for a ground object; the translation of referenceHT

referenceRotation

Matrix3D

9

None (unit matrix)

(symbol: \(\LU{0b}{\Rot} \in \Rcal^{3 \times 3}\)) the constant ground rotation matrix, which transforms body-fixed (b) to global (0) coordinates; the rotation of referenceHT

referenceHT

HomogeneousTransformation

None (identity)

(symbol: \(\LU{0b}{\Hm} \in \Rcal^{4 \times 4}\)) the reference frame of the ground as homogeneous transformation, composed of referenceRotation and referencePosition: a 4x4 matrix, its 16 values row by row or an exu.HT; given together with one of them, both must agree

visualization

VObjectGround

parameters for visualization of item

Visualization parameters

The parameters of VObjectGround, given as visualization:

name

type

size

default

description

show

Bool

True

set true, if item is shown in visualization and false if it is not shown

graphicsDataUserFunction

ObjectGroundGraphicsDataUserFunction

0

A Python function which returns a bodyGraphicsData object, which is a list of graphics data in a dictionary computed by the user function

graphicsData

BodyGraphicsData

Structure contains data for body visualization; data is defined in special list / dictionary structure

Drawing

Drawn as all bodies; its graphicsData, at its reference position, and what its graphicsDataUserFunction returns.

Output variables

Available as OutputVariableType in sensors, Get...Output() and other functions:

output variable

symbol

description

Position

\(\LU{0}{\pv} = \pRefG + \LU{0b}{\Rot} \pLocB\)

global position vector of translated local position

Displacement

\(\Null\)

global displacement vector of local position

Velocity

\(\Null\)

global velocity vector of local position

AngularVelocity

\(\Null\)

angular velocity of body

RotationMatrix

\(\LU{0b}{\Rot}\)

rotation matrix in vector form (stored in row-major order)

Detailed description

Equations

ObjectGround has no coordinates and no equations: it is a fixed body to which joints, connectors and markers are attached. Forces and torques on it have no effect. Its reference position and rotation may be changed over time, which moves what is attached to it; its velocity is still zero at every instant, so such a prescribed motion is to be used with care.

Kinematics

A local position \(\pLocB\) is at the global point

\[ \LU{0}{\pv} = \pRefG + \LU{0b}{\Rot} \pLocB \, , \]

with the reference point \(\pRefG\) = referencePosition and the rotation \(\LU{0b}{\Rot}\) = referenceRotation. The two are one frame, which referenceHT gives at once as homogeneous transformation; a parameter left None is not given, and the item stores the frame.

Marker interfaces

All Jacobians are empty: a marker on the ground gives its position and orientation to a joint or connector, and nothing acts back.

Userfunction: graphicsDataUserFunction(mbs, itemNumber) A user function, which is called by the visualization thread in order to draw user-defined objects. The function can be used to generate any BodyGraphicsData, see Section GraphicsData. Use exudyn.graphics functions, see Section Module: graphics, to create more complicated objects. Note that graphicsDataUserFunction needs to copy lots of data and is therefore inefficient and only designed to enable simpler tests, but not large scale problems.

arguments / return

type or size

description

mbs

MainSystem

provides reference to mbs, which can be used in user function to access all data of the object

itemNumber

Index

integer number of the object in mbs, allowing easy access

return value

BodyGraphicsData

list of GraphicsData dictionaries, see Section GraphicsData

Example:

import exudyn as exu
from math import sin, cos, pi
from exudyn.utilities import * #includes itemInterface and rigidBodyUtilities
import exudyn.graphics as graphics

SC = exu.SystemContainer()
mbs = SC.AddSystem()
#create simple system:
mbs.AddNode(NodePoint())
body = mbs.AddObject(MassPoint(mass=1, nodeNumber=0))

#user function for moving graphics:
def UFgraphics(mbs, objectNum):
    t = mbs.systemData.GetTime(exu.ConfigurationType.Visualization) #get time if needed
    #draw moving sphere on ground
    graphics1=graphics.Sphere(point=[sin(t*2*pi), cos(t*2*pi), 0],
                                 radius=0.1, color=graphics.color.red, nTiles=32)
    return [graphics1]

#add object with graphics user function
ground = mbs.AddObject(ObjectGround(visualization=VObjectGround(graphicsDataUserFunction=UFgraphics)))
mbs.Assemble()
sims=exu.SimulationSettings()
sims.timeIntegration.numberOfSteps = 10000000 #many steps to see graphics
SC.renderer.Start() #perform zoom all (press 'a' several times) after startup to see the sphere
mbs.SolveDynamic(sims)
SC.renderer.Stop()

Mini example

#a ground object at a reference position: a fixed point for markers and connectors
oFixed = mbs.AddObject(ObjectGround(referencePosition=[0,2,0]))
mFixed = mbs.AddMarker(MarkerBodyPosition(bodyNumber=oFixed, localPosition=[0,0,0]))
node = mbs.AddNode(NodePoint(referenceCoordinates=[0,1,0]))
mbs.AddObject(ObjectMassPoint(nodeNumber=node, mass=1))
mNode = mbs.AddMarker(MarkerNodePosition(nodeNumber=node))
mbs.AddObject(ObjectConnectorCartesianSpringDamper(markerNumbers=[mFixed, mNode], stiffness=[100,100,100],
                                                   offset=[0,-1,0]))
mbs.AddLoad(LoadForceVector(markerNumber=mNode, loadVector=[0,-9.81,0]))

mbs.Assemble()
mbs.SolveStatic()

#the mass hangs 1 below the ground point, lowered by m*g/k
exu.sys['testResult'] = mbs.GetNodeOutput(node, exu.OutputVariableType.Displacement)[1] #-0.0981

Examples (Ex) and TestModels (TM) that show this item, with weblink to github: basicTutorial2024.py (Ex), tutorialSpringDamperCreate.py (Ex), tutorialRigidBody.py (Ex), tutorialRigidBodyCreate.py (Ex)