addRevoluteJoint.py
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1#+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2# This is an EXUDYN example
3#
4# Details: Test for CreateRevoluteJoint utility function
5#
6# Model: N-link chain of rigid bodies connected with revolute joints
7#
8# Author: Johannes Gerstmayr
9# Date: 2021-07-01
10#
11# Copyright:This file is part of Exudyn. Exudyn is free software. You can redistribute it and/or modify it under the terms of the Exudyn license. See 'LICENSE.txt' for more details.
12#
13# *clean example*
14#+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
15
16## import libaries
17import exudyn as exu
18from exudyn.utilities import * #includes itemInterface and rigidBodyUtilities
19import exudyn.graphics as graphics #only import if it does not conflict
20
21from math import sin, cos, pi
22import numpy as np
23
24## set up MainSystem mbs
25SC = exu.SystemContainer()
26mbs = SC.AddSystem()
27
28## overall parameters
29L = 0.4 #length of bodies
30d = 0.1 #diameter of bodies
31p0 = [0.,0.,0] #reference position
32vLoc = np.array([L,0,0]) #last to next joint
33#g = [0,0,-9.81]
34g = [0,-9.81,0]
35
36## create ground and ground marker
37oGround=mbs.AddObject(ObjectGround(referencePosition= [-0.5*L,0,0]))
38mPosLast = mbs.AddMarker(MarkerBodyRigid(bodyNumber = oGround, localPosition=[0,0,0]))
39A0 = np.eye(3)
40Alast = A0 #previous marker
41bodyLast = oGround
42
43## set up rotation matrices for relative rotation of joints
44A0 = RotationMatrixX(0)
45A1 = RotationMatrixY(0.5*pi)
46A2 = RotationMatrixZ(0.5*pi)
47A3 = RotationMatrixX(-0.5*pi)
48Alist=[A0,A1,A2,A3]
49
50## set up list of vectors defining axes
51v0=[0,0,1]
52v1=[1,1,1]
53v2=[1,0,0]
54v3=[0,0,1]
55axisList=[v0,v1,v2,v3]
56
57## for loop to create a chain of 4 bodies under gravity connected with revolute joints
58for i in range(4):
59 ### create inertia for block with dimensions [L,d,d] and graphics for block
60 inertia = InertiaCuboid(density=1000, sideLengths=[L,d,d])
61 graphicsBody = graphics.Brick([0,0,0], [0.96*L,d,d], graphics.color.steelblue)
62
63 ### create and add rigid body to mbs
64 p0 += Alist[i] @ (0.5*vLoc)
65 oRB = mbs.CreateRigidBody(inertia=inertia,
66 referencePosition=p0,
67 referenceRotationMatrix=Alist[i],
68 gravity=g,
69 graphicsDataList=[graphicsBody])
70 nRB= mbs.GetObject(oRB)['nodeNumber']
71
72 body0 = bodyLast
73 body1 = oRB
74 ### retrieve reference position for simpler definition of global joint position
75 point = mbs.GetObjectOutputBody(oRB,exu.OutputVariableType.Position,
76 localPosition=[-0.5*L,0,0],
77 configuration=exu.ConfigurationType.Reference)
78 #axis = [0,0,1]
79 axis = axisList[i]
80
81 ### set up revolute joint between two bodies, at global position and with global axis
82 mbs.CreateRevoluteJoint(bodyNumbers=[body0, body1],
83 position=point, axis=axis, useGlobalFrame=True,
84 axisRadius=0.6*d, axisLength=1.2*d)
85
86 # alternative: create revolute joint with local frame for axis and position
87 # mbs.CreateRevoluteJoint(bodyNumbers=[body0, body1],
88 # position=[0.5*L,0,0], axis=Alast.T@axis, useGlobalFrame=False,
89 # axisRadius=0.6*d, axisLength=1.2*d)
90
91 # alternative: with markers and ObjectJointRevoluteZ
92 # mPos0 = mbs.AddMarker(MarkerBodyRigid(bodyNumber = oRB, localPosition = [-0.5*L,0,0]))
93 # mPos1 = mbs.AddMarker(MarkerBodyRigid(bodyNumber = oRB, localPosition = [ 0.5*L,0,0]))
94 # useGenericJoint = False #for comparison
95 # mbs.AddObject(ObjectJointRevoluteZ(markerNumbers = [mPosLast, mPos0],
96 # rotationMarker0=Alist[i],
97 # rotationMarker1=Alist[i],
98 # visualization=VObjectJointRevoluteZ(axesRadius=0.5*d, axesLength=1.2*d)
99 # ))
100 # mPosLast = mPos1
101
102 bodyLast = oRB
103
104 p0 += Alist[i] @ (0.5*vLoc)
105 Alast = Alist[i]
106
107## assemble and set up simulation settings
108mbs.Assemble()
109
110simulationSettings = exu.SimulationSettings() #takes currently set values or default values
111
112tEnd = 2
113h=0.001 #use small step size to detext contact switching
114
115simulationSettings.timeIntegration.numberOfSteps = int(tEnd/h)
116simulationSettings.timeIntegration.endTime = tEnd
117simulationSettings.solutionSettings.solutionWritePeriod = 0.01
118simulationSettings.solutionSettings.sensorsWritePeriod = 0.01
119simulationSettings.timeIntegration.verboseMode = 1 #print some progress
120
121simulationSettings.timeIntegration.generalizedAlpha.spectralRadius = 0.8
122simulationSettings.timeIntegration.generalizedAlpha.computeInitialAccelerations=True
123simulationSettings.timeIntegration.newton.useModifiedNewton = True
124
125SC.visualizationSettings.nodes.show = True
126SC.visualizationSettings.nodes.drawNodesAsPoint = False
127SC.visualizationSettings.nodes.showBasis = True
128SC.visualizationSettings.nodes.basisSize = 0.015
129SC.visualizationSettings.connectors.showJointAxes = True
130
131SC.visualizationSettings.openGL.multiSampling=4
132SC.visualizationSettings.openGL.lineWidth=2
133SC.visualizationSettings.window.renderWindowSize = [800,600]
134SC.visualizationSettings.general.drawCoordinateSystem=True
135
136SC.visualizationSettings.general.autoFitScene = False #use loaded render state
137simulationSettings.displayComputationTime = True
138simulationSettings.displayStatistics = True
139
140## start solver
141mbs.SolveDynamic(simulationSettings, showHints=True)
142
143## start solution viewer
144mbs.SolutionViewer() #can also be entered in IPython ...
145
146
147u0 = mbs.GetNodeOutput(nRB, exu.OutputVariableType.Displacement)
148rot0 = mbs.GetNodeOutput(nRB, exu.OutputVariableType.Rotation)
149exu.Print('u0=',u0,', rot0=', rot0)
150
151result = (abs(u0)+abs(rot0)).sum()
152exu.Print('solution of addRevoluteJoint=',result)